Available Now on CG Cookie.com is my new animation fundamentals course, An in depth look at Blenders Animation tools and the fundamental principals of animation timing and spacing, squash and stretch, Arcs of motion , anticipation and everything you need to know to bring your artwork to life.  Its not a character animation course, its a course that’ll teach you how to put some character into your animation.

Animation is more than just moving something from A to B. It’s about achieving the illusion of life. And just like in life, it’s not about where we’re going but how we get there!

This fundamentals course is the newest addition to our Intro to Blender Flow. First, Chris covers the essentials of Blender’s animation tools and editors including the Graph Editor, Dope Sheet, Auto-Keying and more. Then Chris explains essential animation principles that are key to creating appealing animation.

If you’re eager to try your hand at 3D animation but you don’t know where to start, this is the place!

Watch the course: https://cgcookie.com/course/fundamentals-of-animation/